Implement SIGN_TYPE
SIGN_TYPE
How to implement the SIGN_TYPE category in the "Place Objects window"
Open the parameters.txt file with notepad. ![]()
complexWater FALSE
drawControlInfo TRUE
maxAscent 0.1
useSignType TRUE
Check that the line #392 in the text.txt file has this entry.
#391 Turn 180 degrees
#392 Signs
#393 Sound control attributes
Note.
This will only work if you are running Rule The Rail! 1.5
Thanks has to be given to Neil for finding this out.
I Like to think i'm following the KISS principle when i'm writing these out.
" Keep It Short and Simple ". Not the other one.





